Open a Pack

Magic: The Gathering

Free Magic: The Gathering pack simulator. Open a pack, keep what you find. 105,746 cards across 941 sets — no grades, no values, just cards.

PokémonGraded slabs, real values Marvel ChampionsJust for the collection Power RangersJust for the collection Disney LorcanaJust for the collection Sonic the HedgehogJust for the collection Magic: The GatheringJust for the collection One PieceGraded slabs, real values Yu-Gi-Oh!Graded slabs, real values Star Wars: UnlimitedJust for the collection Union ArenaJust for the collection WWEJust for the collection Dragon BallJust for the collection
Pack DojoMagic: The Gathering Simulator
Booster Magic
No values · just collect

Free, and it takes a moment. Your Magic cards are kept separately from your Pokémon collection.

—cards collected

Pull odds

Chance a pull is each rarity
RarityCardsChance
Common 34,045 38.2%
Uncommon 23,941 23.9%
Rare 37,987 31.8%
Mythic 9,381 6.0%
Special 392 0.21%

Latest finds

0 of 12 Magic: The Gathering badges earned

See all 941 sets →

Magic: The Gathering on Pack Dojo: the facts

Cards
105,746 Magic: The Gathering cards across 941 sets, every one dealt with its own card art.
Rarities
5 printed rarities, from Common up to Special.
Odds
One card a pull, weighted by rarity: Special is 0.21% of pulls, and the rarest single card is 1 in 185,056. That is Pack Dojo's fair-odds rule, the same in every rarity-weighted universe: the rarest card is about 1 in (cards × 1.75), so a bigger universe has a rarer top card. The full table is under Pull odds on this page.
Price
Free. 50 packs a day, shared with every other universe, and up to 250 a day on a year-long daily streak. No ads, nothing to buy and no real money: every pack and every card is virtual, and Pack Dojo is never monetised.
Binder and trading
Every pull goes in your binder, which has its own public page. Magic: The Gathering cards can be traded and gifted with other members.

Every figure here is counted from the live catalogue and the simulator's own code when the page is served.

How this works
  • One card a pull, from 105,746 cards. Rarer cards come up less often — the table above has the numbers.
  • Rarity is printed, and the draw follows it. Common, Uncommon, Rare, Mythic and Special are the rarities Wizards printed on the cards. The odds for each are in Pull odds, above.
  • A reprint is its own card. Every printing is catalogued separately, so the same card from two sets counts twice — which is why a card's number here is its set code and its collector number together.
  • Colour — White, Blue, Black, Red, Green, colourless, or multicolour when a card prints more than one — is the mana colour on the card, and it is what tints the cards here. It is not a rarity and nothing on this page is ordered by it.
  • Card type is the front face's type with supertypes like Legendary set aside — mostly Creature, Instant, Sorcery, Enchantment, Artifact, Land, Planeswalker and Battle, plus rarer printings such as tokens, planes and schemes: 25 types in all. Your binder counts how far into each you are.
  • All 105,746 catalogued cards carry art, so all 105,746 are dealt.
  • Every paper card in the game — 941 sets, core and expansion alongside Secret Lairs, promos, box toppers, memorabilia, tokens and art series. Only two things are left out: digital-only printings, which nobody can hold, and the minigame rules cards, which are not cards. Cards, numbers, sets and art all come from Scryfall's public catalogue of the game.
  • Pulls come out of the same daily allowance as your Pokémon packs. Nothing here touches your Pokémon collection, badges or the Power Pack draw — that separation is enforced in the database query, not by a filter on a page.
  • Portions of Pack Dojo are unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Not approved or endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
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